Who are player characters? What is their purpose? Each larp defines that differently. Or perhaps it would be better to say, early Croatian fantasy larps did not do that at all, they were designed as a blank canvas allowing (at least in theory) every player to choose that for themselves. As these larps themselves progressed, various concepts would be more or less viable and playable. Terra Nova 2012 was the first fantasy larp to cast player characters specifically as colonists of a foreign land (other factions were added later, and from this year new setting will have factions designed from various player choices in last 4 years). TESC larps were a series of one-shots, each with their own factions which generally helped form what players are. And now comes Divlja Krajina, which focuses on a very specific role: all player characters are adventurers, braving the undiscovered divlja krajina ("wild region" would be an approximate translation) in hopes of fame and fortune. ...
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