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Showing posts with the label 35

Elysium 34 and 35

The world of Camarilla Agram Vampire larp is often simulated beyond what is easily doable on a larp. This is one of the areas when the complex ruleset used becomes an asset - a transition to the tabletop mode of play is seamlessly done on-the-fly. Several of the early Elysium events were small enough to support a well-rounded tabletop-like party missions near the end, as a change of pace from the social game. But as Camarilla Agram grew, we stopped doing that. Too large parties would be unwieldy for such a mode of play. Last Thursday's Elysium 34 was a change of pace. Its' larp segment lasted only for a minute, while a single scene was played. Two parties sat down (with one player who actually Skyped in), left the Elysium IC and did some missions in the tabletop mode. It wasn't supposed to last as long as it did, but it did - it never returned to the larp mode. Perhaps it would be important to say that Yesterday's Elysium 35 (pictured above) was once again a prop...