Skip to main content

Please help support this blog

Howdy folks! Today's post is going to be a bit different, as it's gonna talk about this blog.

Ever since this blog has started, I've been covering the costs myself, from my salary - as well as larps I go to. That's something I'm actually OK with. I love larps, I'd do it anyway. And writing this blog, which was difficult for the first year, became almost like a hobby - I actually discovered that I like writing. So I'll do it anyway.

However, the fact is that I can't really afford everything that I'd love to write about on this blog. So in an effort to improve this blog and its' content, I started a campaign on Patreon. It's a website similar to Kickstarter, but instead of funding singular projects it's used to fund content creators who continuously release a stream of smaller works - like artists and, yes, bloggers.

So I would ask of you: if you like this blog and would like to see it grow even better, please support it by your pledge. In return there are plenty of perks that I'm offering for your pledge, and for reaching every campaign milestone (if it comes that far). If you cannot afford much, even the smallest amount will make a huge difference in the sustainability and quality of this blog, and spreading the word about larp. If you cannot afford anything, then I would ask you to please share this campaign so that it might reach more people. I'd be very grateful for it!

Thank you!

Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you...

LARPs: The Series interview

One of the most expected new projects in the English-speaking larp world has been the recently announced webseries, called simply "LARPs: The Series". It's not hard to understand why - the "Episode 0" they released has shown a pretty good portrayal of several fantasy larping elements. If you're wondering at the release date of the series, the answer is... today! Episodes 1 and 2 have been released a couple of hours ago, and you'll find them below in the article (and also on the project's website and youtube channel  - the entire first season will be released in the next couple of weeks). However, I had the opportunity to interview several cast and crew members of LARPs: The Series about their project - Jon Verrall, the series writer (who also plays Evan, the GM in the series), and the actors Scott Humphrey (Will), Elizabeth Neale (Shane), Jonathan Silver (Arthur) and Charlotte Rogers (Brittany). This is their story, of how this series came to b...

Interview with Michael A Ventrella, Alliance larp

I've covered non-Croatian stuff on this blog before. Drachenfest, Mythodea, news from the regional larp scene (Serbia, Hungary, Slovenia), Nordic larp theories, Petra's interview with Claus Raasted, etc. Today we're having an interview with Michael A Ventrella, who's one of the people who basically invented American larp (which is not SCA or a battlegame group). Personally, I'm fascinated by just hearing all the different viewpoints and experiences. Anyways, there are really few people who've either been into larp as long as Michael or worked as hard making larp happen. An experienced role-player and GM and one of the founders of NERO, Michael is the owner of Alliance larp (formerly NERO Alliance), probably the largest group which split from NERO and one of the most significant USA larps. He's got lots of information and tips to share, so here it goes. 1. Thank you for your time! Could you tell us a bit about yourself and Alliance larp? I was one ...