Skip to main content

An extended season

Before I continue reviewing our summer of LARP, let me just tell you that LARP season in Croatia has been seriously extended this year. While there aren't any classic big LARPs in store this month, there are two very interesting weekends.

Next weekend is the first one. On Saturday, October 8th, we're organizing our 50th Maksimir LARP. It's the longest continuously running short LARP in Croatia (couple of hours of playing in Maksimir park) so we're now making a bigger one to celebrate. While they usually last from 2-3 PM until 5-6 PM, this one will last from 3 PM until 10 PM.

And the next day, Ivo Turk is restarting his Krvomeđe events, with a similar philosophy to Maksimir events - actually, Krvomeđe was there first, but it simply ceased to happen couple of years ago. It's gonna be south of the Savica Šanci lake in Zagreb, at the bank of the Sava river. It's gonna be shorter, like regular Maksimir length (from 2:30 PM until 6 PM).

Krvomeđe event couple of years ago

Last, but not the least, there will be a dinner (offgame) at Ognjeni Mač's headquarters. Very reasonably priced food for all LARPers.

And two weeks after (Oct 22nd), there will be... Jaska 9! It's gonna be shorter than regular Jaska event, playtime will be 24 hours, and it's unlikely that anyone will sleep in the tents during that time... And we'll see how well autumn event can work :)

Coming back to you in a few days with Jaska 8 review...

Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you...

It's been way too long without any updates

  I'm just back from PoRtaL XII, which was back in Plovdiv, Bulgaria, 6 years after PoRtaL VI , which is - incidentally - only 3 posts below this one on my blog, and I still remember it like it was yesterday. And this means I failed to review the past two year's PoRtaLs, also excellent. Here's some representation for them. Back during PoRtaL 10 in Krakow, I did a presentation called  Designing larps with intent . It was streamed, and can be found on Youtube. For PoRtaL 10, I also wrote and ran a larp Journey to Tau Ceti - an expanded version of the Arrival at Tau Ceti. I was a mess at documenting it, and it still remains in an unpublishable state. Both of these were run on Friday, which means I haven't really see much else on the convention that day, but I did on Saturday, when I was also able to play Ties that Bind larp by Alexandros Alexiou. I skipped Sunday, as we had to go early to drive home. For documentation purposes, full program listing is here . At next year...

Discord is up

More stuff from my PoRtaL XII talk,  Larps and Information Technology , seem to be coming true. In particular, the part about technology becoming old. And so it is with this blog. The technology it's built on is getting old and starts to not play as nice with modern browsers, plugins and smartphones as it used to. Specifically, the comment section doesn't seem to work for anyone. So I decided to open a discord to help us all connect in an easier way. If you are interested, join the Crolarper discord server here .