Skip to main content

Overview of the last weekend - Maksimir 51 and Krvomeđe

Double event! Last Saturday was Maksimir 51, and the day after was Krvomeđe.

Maksimir 51 was a standard park quest. Or to be honest, it was a bit light on action compared to what's usually there. There were two reasons for it. First, the organizers went light on us after intensive sleep deprivation awesomeness that was Jaska 9. Second, the day after was Krvomeđe. So they didn't want to drain our strength. Anyway, we filled holes in the action with some nice roleplay.

Trying my new headgear on Maksimir 51 - a black turban

After a few troubles caused by politics (and hunting a dire bear), we were disturbed by some gnomes... halflings... or whatever they were. They started charming people around with their screechy voices, making them dance and stuff. It annoyed plenty of people, so it ended up in a fight. Players will try to rescue a monastery infested by those creatures in a future installment... Most likely Maksimir 52. You can find event photos here, these are mostly artsy character portraits taken by Ivo Turk on medium format film (yeah, that stuff still exists).

Krvomeđe, on the other hand, was a full no-RP tactical battlegame. It was quite useful for training. We played several variants of capture the flag, and a variant of capture the base. It was very fun, and a good exercise.

Just over two hours of this

It was the first appearance of Green Banner Croatia - Croatian branch of Green Banner, a Serbian LARP group / fighting company which looks like this in action. It was quite interesting. You can check all the event photos here.

There was a downside to both of these events - they were too short. Organizers are not to blame for this one though - the incoming winter is (the winter is coming!). The hours are getting shorter all the time, and at around 4 PM it was already a wrap-up time. But, it's still way more active than last year.

Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you...

TESC IV: Ebonheart review

TESC is a Croatian Elder Scrolls-inspired larp, started by Marko Zadro and ran by him and his team for more than 4 years so far. During its first two years of existence, four larps were ran (the second was the one actually counted as first, as first larp was counted as playtest) which were well-received, well-visited and raised the visual level of Croatian fantasy larps. Yet TESC IV: Ebonheart was a whole different beast altogether. General ideas were formed by organizers far before the logistics to do them became available, and 2.5 years elapsed between the previous larp of the series and this one. Also, this is the first larp so far directly inspired by the organizer's (and mine) favorite game of the series, Morrowind. Inspired by the European blockbuster castle larps, TESC IV became the first Croatian blockbuster castle larp - although at the far lower entrance price (€85 as opposed to €500+ price typical of those). While this means production values weren't exact...

It's been way too long without any updates

  I'm just back from PoRtaL XII, which was back in Plovdiv, Bulgaria, 6 years after PoRtaL VI , which is - incidentally - only 3 posts below this one on my blog, and I still remember it like it was yesterday. And this means I failed to review the past two year's PoRtaLs, also excellent. Here's some representation for them. Back during PoRtaL 10 in Krakow, I did a presentation called  Designing larps with intent . It was streamed, and can be found on Youtube. For PoRtaL 10, I also wrote and ran a larp Journey to Tau Ceti - an expanded version of the Arrival at Tau Ceti. I was a mess at documenting it, and it still remains in an unpublishable state. Both of these were run on Friday, which means I haven't really see much else on the convention that day, but I did on Saturday, when I was also able to play Ties that Bind larp by Alexandros Alexiou. I skipped Sunday, as we had to go early to drive home. For documentation purposes, full program listing is here . At next year...