Skip to main content

Goodbye 2013! Hello 2014... and the Wyrd Con companion book.

And so, another year ends. But in the last day of 2013 we got a new surprize: the book from the Wyrd Con 2013, a free online publication which you can get here. It's a 136 page PDF which you should definetely get and read. Unlike Knutepunkt books which often feature bleeding edge new academic content, Wyrd Con book has more stuff which is more relatable to our own situation, and several articles really felt like they were needed. The book content is not so much about bleeding edge stuff - it's about improving the basics, and that's what makes it so valuable.

The first article by David B. Williams is about level gaps, permanent character death and linear plot (yay, I'm quoted in it! BTW, we also discussed death on forum). The second article is about transparency and safety by Evan Torner, and I'd pair it with the article about physicality by Elin Dalstål.  With a large number of new larps and new ideas popping up in Croatia, I'd say these three are a must read for everyone here.

John Kim's article Changing Status in Larps is a rather basic psychology/sociology stuff, but it's nicely compiled here for the benefit of players - especially useful for the social setting, such as Vampire and Steampunk larps in Croatia. A total of 15 articles make the first section - the journal section - which ends up with Claus Raasted's behind-the-scenes explanation of how the Discovery Channel segment on Nordic larp was filmed.

The academic section is the second half of the booklet (and slightly larger than the first one), featuring double blind peer review of all papers. There's a total of 7 papers, ranging from interesting and informative (like the history of the Spanish role-playing games or content analisys of RPG character sheets), to the some which I really recommend as must read for the same reasons mentioned two paragraphs ago (they'd include Shoshana Kessock's paper on ethical content management and the gaming social contract, and J. Tuomas Harviainen's paper on larp management styles - all of them very valuable reads to whomever wants to run a larp).

So grab the book and read it when you find some time. Also, join us on our forum. A lot of discussions are now open.

By the way, have you made your New Year resolutions yet? Fair Escape compiled a few larp resolutions on her blog, so check them out.


Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name.

The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here)

1. Don’t play a mighty warrior; play a warrior and be mighty.
Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out.

2. No one cares about your character b…

These 10 Easy Steps Are All You Need To Start Larping!

"How to become a larper? How to start larping? Where do you begin? How to join a larp? How to prepare for your first event? How to gear up? What do I need to know for my first larp?" Etc.

These are all questions that people interested in larp ask all the time. And in over three years of writing this blog and over 350 posts on it, I just remembered I haven't written any decent advice for new and potential players. And that's why it's harder than it seems. Not preparing for your first larp, but writing about it. Different larps can be quite different, and can be even more confusing to existing larpers (used to another style) than to those who never larped before.

However, I decided to do it - and write a comprehensive guide about it, with a catchy Upworthy-style title that's sure to catch the attention, right? After all, it did catch yours. Below you will find a 10-step guide that will answer the most fundamental questions about larping that you might have.


Guide: Sleeping and shelter systems on fantasy larps

I'd like to talk a bit about sleeping systems and accommodations on multi-day fantasy larps - to provide a review of what is currently used in Croatian larps and what is generally available and possible, as well as benefits, downsides and costs of each option. I'll divide it into three sections: modern, coolthentic and authentic.

This review doesn't mention cabins, yurts, cottages etc. - which could be any of the three, depending on how they're built and decorated. It's focused on larps where you typically camp.

Modern tents Modern tents are the first thing that comes to one's mind when tents are mentioned. They're widely available in all camping stores (and most general stores too). They're compact, lightweight and space-efficient, and they're reasonably priced - cheap ones start from around €10, but they're typically awful - you can get a very decent one for €50. Cheap ones will not last for a long time. Top of the line models can easil…