Skip to main content

The Family Andersson review


The Family Andersson is a Swedish chamber larp written by Åke Nolemo and Johan Röklander. I played a run yesterday in Zagreb, Croatia, organized by Miroslav Wranka (aka Siro), based on English translation by Tor Kjetil Edland and Håken Lied.

This was the larp's third run in Croatia, but first one in Zagreb - it was run in the cities of Rijeka and Osijek before that, as part of the "Larp day" events which presented several chamber larps to the general public. Zagreb has yet to receive a similar event - this was a separate run, under the renewed SRP.

The Family Andersson is a modern-era family drama for 8-10 people, which deals with family inheritance distribution (as well as some Christmas plans) between the siblings. This is a simple premise, however there's a twist - the number of characters is half that of the players, and each character is played by two players in a tag-team sort of way - the players switch and alternatively play the same character.

Everything is fully described in larp documentation, which is available for free. The larp itself is fairly simple, but in fact it worked really smooth (both in our group's experience, and previous Croatian groups). Our group was 8 players, and we dropped the character of Robin for this run. I ended up co-playing the character of Kim, a nurse studying to become a priest.

It's interesting to note that of our group, half were the first-time larpers, and only two of us were larping for several years. Several of these new players provided a really strong and intensive play - both in their negotiations and their relationships to other siblings (and some very memorable responses and burns). Indeed, the discussions were so heated that the "team tag" mechanic was very useful as it allowed the passive player to go back for a while, to regain some energy for further play.

Should you get a chance to play (or run) this larp, I highly recommend it.

Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you

Mind's Eye Theatre: Werewolf The Apocalypse rulebook review

Available on DriveThruRPG Just under three years ago I wrote a review for  Mind’s Eye Theatre: Vampire the Masquerade rulebook . It was the first book published by By Nights Studio, and a year later I reviewed one of its supplements - Storyteller Secrets . Now, after a long period of work, after the success of their kickstarter campaign, By Night Studios finally released the full version of the new larp rules for Werewolf the Apocalypse setting. This was preceded by various alpha, beta, gamma, delta and omega slices - each containing a different playtest version of the rules, slowly released from September last year until July this year. First impressions were that the artwork is very cool, and that the book is HUGE. Numbering at 762 pages, that's over 200 pages more than Vampire the Masquerade. But before I start going in-depth, I'd like to mention that this blog's readers come from various backgrounds - and I'll adjust my review accordingly. I assume I'

Larps in EU

Today Croatia has acceeded into the European Union as its 28th state. EU has loads of diverse and different larp scenes and cultures in them. Some of them are local, some are national, some encompass all speakers of a certain language, some are regional, and some are world-famous. Here's a short window into a couple of EU larps and larp scenes, carefully selected and profiled by the criteria of "those I actually visited myself" and "those who bothered to answer my survey on facebook on a short notice", with a dash of "this is like elementary culture you should know". So this is not a full list - not even close - and not even the fully representative one, despite it being the largest post on this blog ever. Even keeping track of the Croatian scene is quite a job and there are still many language barriers around. But hopefully you'll find plenty of new and interesting material here. If you want your larp represented - whether it's battle