Skip to main content

LARP development

The development of LARP in Croatia in the last 15 years has been rather sluggish. First LARP system in Croatia was Amtgard. It influenced Croatian fantasy LARP greatly - every fantasy LARP so far has been using Amtgard rules or rules derived or evolved from it (but still mostly backwards compatible).

LARP in 1997.

Most LARPs used some form of "house rules" which were made to be more agreeable to the audiences. LARPs from Udruga Ognjeni Mač have gone furthest in this, with more flexible (though more complex) rule set making much more varied character types possible.

Lav Petrovič is a barbarian/mage barkeep. You don't wanna make him angry.

LARP development is not always simple. Some people would prefer all things - and the entire scene - to stay just the way it is or to return to the way they were. But that's never possible. People change, people stop actively LARPing, more new people always arrive and start LARP-ing. There are always new ideas. So sometimes it becomes an issue of character - whether for the single LARP group or for the entire community.

However, there's always been progress, there's always been evolution. And the future of LARP in Croatia looks very promising. There's just gonna be a lot of hard work involved.

Which reminds me. I'm off to do some hard work. Blog ya later!


Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you

Mind's Eye Theatre: Werewolf The Apocalypse rulebook review

Available on DriveThruRPG Just under three years ago I wrote a review for  Mind’s Eye Theatre: Vampire the Masquerade rulebook . It was the first book published by By Nights Studio, and a year later I reviewed one of its supplements - Storyteller Secrets . Now, after a long period of work, after the success of their kickstarter campaign, By Night Studios finally released the full version of the new larp rules for Werewolf the Apocalypse setting. This was preceded by various alpha, beta, gamma, delta and omega slices - each containing a different playtest version of the rules, slowly released from September last year until July this year. First impressions were that the artwork is very cool, and that the book is HUGE. Numbering at 762 pages, that's over 200 pages more than Vampire the Masquerade. But before I start going in-depth, I'd like to mention that this blog's readers come from various backgrounds - and I'll adjust my review accordingly. I assume I'

Larps in EU

Today Croatia has acceeded into the European Union as its 28th state. EU has loads of diverse and different larp scenes and cultures in them. Some of them are local, some are national, some encompass all speakers of a certain language, some are regional, and some are world-famous. Here's a short window into a couple of EU larps and larp scenes, carefully selected and profiled by the criteria of "those I actually visited myself" and "those who bothered to answer my survey on facebook on a short notice", with a dash of "this is like elementary culture you should know". So this is not a full list - not even close - and not even the fully representative one, despite it being the largest post on this blog ever. Even keeping track of the Croatian scene is quite a job and there are still many language barriers around. But hopefully you'll find plenty of new and interesting material here. If you want your larp represented - whether it's battle