Skip to main content

Camarilla Agram 4 - how it was

The fourth chapter of Camarilla Agram Vampire larp was played last night in Kinoklub Zagreb. A total of 37 players joined the event (no visitors from other countries this time), and made this one of the smoothest and most memorable events so far. Excellent role-play, no OOC drama and plenty of memorable scenes made for a powerful evening.

Our bartender is actually a V:TES player

Player characters set up a high security system at the entrance of the newest Elysium, and there were two checkpoints that everyone had to go through. With everyone searched, auspex-ed, blood-tested and their info entered into prince's database. This did not go down easily and was a large source of conflict in the early game.

There was a contest for a new Seneschal (since the old one was revealed to be a Setite), right hand of the Prince, which provided for a content between two main candidates, who tried to discredit each other during the course of the event in several possible ways. There was also an opening on the position of a Sheriff, but that one was not completed, and instead it will be decided on one of the following events.

A highlight of the event was certainly the appearance of two Assamites, who arrived to offer their services. They were refused at first, and then brought in - and basically they were given the supervillain treatment, looking dark and mysterious while being surrounded by a security force pointing guns at them while they negotiated for deals...

There was visible tension in the air, and several characters were horrified and/or disgusted by their very appearance. They certainly took the spotlight while they were around, and it even caused one of the Gangrel to frenzy... but it was quickly dealt with. Of course, in a way that was less than pretty or even comfortable. But what else would one expect? It was a Vampire larp.

Just like the last big event, Camarilla Agram 4 showcased how workable the sandbox principle is - as nearly everything that happened happened due to player involvement only. Player characters were each other's protagonists, antagonists, security force etc. and the characters who organized themselves from the in-character point of view achieved a level of coherence and efficiency rarely seen in other Croatian larps.

The "newbie" table

So yeah... this larp had most of the good things from the last big larp (Camarilla Agram 3) and a few more, while it pretty much kept none of its' bad things. For that, all the players have my thanks.

But does that mean everything went perfect? Not quite so. The large security meant some of the new players had their loyalties still "unconfirmed", and in-character they weren't overly interacted with to the level which would make them feel very included. It's something I took steps to rectify, but I only found out about it late in the larp. A positive first experience should be paramount for new players, and this is something I believed did not work well in this larp.

Second checkpoint, late in game

However, I'd say that the larp was in general very successful. It was fun to be there, and a certain melancholic atmosphere that existed since CA3 was no more. It was edgy, fun, cool and good looking with really no moments that were slow.

When you steal prince's iPad,
you make selfies

The next Vampire event will be an Elysium on Wednesday, also in Kinoklub Zagreb just as this event was (keep in mind, on Elysium the larp site will not be private, there will be other guests around).


Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you

Mind's Eye Theatre: Werewolf The Apocalypse rulebook review

Available on DriveThruRPG Just under three years ago I wrote a review for  Mind’s Eye Theatre: Vampire the Masquerade rulebook . It was the first book published by By Nights Studio, and a year later I reviewed one of its supplements - Storyteller Secrets . Now, after a long period of work, after the success of their kickstarter campaign, By Night Studios finally released the full version of the new larp rules for Werewolf the Apocalypse setting. This was preceded by various alpha, beta, gamma, delta and omega slices - each containing a different playtest version of the rules, slowly released from September last year until July this year. First impressions were that the artwork is very cool, and that the book is HUGE. Numbering at 762 pages, that's over 200 pages more than Vampire the Masquerade. But before I start going in-depth, I'd like to mention that this blog's readers come from various backgrounds - and I'll adjust my review accordingly. I assume I'

Larps in EU

Today Croatia has acceeded into the European Union as its 28th state. EU has loads of diverse and different larp scenes and cultures in them. Some of them are local, some are national, some encompass all speakers of a certain language, some are regional, and some are world-famous. Here's a short window into a couple of EU larps and larp scenes, carefully selected and profiled by the criteria of "those I actually visited myself" and "those who bothered to answer my survey on facebook on a short notice", with a dash of "this is like elementary culture you should know". So this is not a full list - not even close - and not even the fully representative one, despite it being the largest post on this blog ever. Even keeping track of the Croatian scene is quite a job and there are still many language barriers around. But hopefully you'll find plenty of new and interesting material here. If you want your larp represented - whether it's battle