Skip to main content

Camarilla Agram Intro: Embrace the Night, chapter 1


Less than two months since I announced it, it became a reality - Vampire larp restarted in Croatia, in its' traditional Masquerade setting. The larp in Zagreb is somewhat different from how most Vampire larps start - almost none of us had any prior experience with Vampire larp, however a lot of people had experience with other types of larp. I was one of the four organizers who made this larp possible, and the main organizer for this event - a title that will rotate between the events.

Two Ventrue vampires

The playerbase was mostly existing larpers, but we also drew in some tabletop Vampire players as well as few people with no larp experience whatsoever. Very high attention was put into clothing, makeup and plenty of small details such as the tooth workshop the week before and the make-up lady (who also snapped most of these photos). Two clans were featured in the first larp: the business-savvy Ventrue and the free-spirited Brujah.

A group of Brujah

The groups were split up in the beginning, Ventrue beginning in an apartment and Brujah beginning in the local park. There was a touch of a pervasivity to it - afterwards Ventrue got in their cars and drove to the Brujah location when they appeared from the forest - and the two groups joined, suspicious of each other but trying to solve the mystery of who killed their sires...

Arrival of the Ventrue... and a high-profile Toreador with them (she visited us from Hungary).

The large part of the larp included some in-character education of the neonate players, and them meeting up, mingling and creating connections between each other.

Socializing in the Echo Pavilion, Maksimir park, Zagreb

Brawls, spies, Sabbat, a combat, staking others, "dumping" bodies into the nearby lake and fishing them out, misheard orders, keeping guard, planning the future, calling their contacts, tracking and much much more.

Eldest Brujah and Ventrue present on the site in a middle of a discussion

There were a few problems, such as the fact that we were a bit late, and neither players nor storytellers (GMs) were used to this type of ruleset. Some players didn't like the larp, while others found something in it that they didn't find in other larps - which was precisely the intention. Overall, I'd say the first Vampire larp in Zagreb after a long long time was highly successful.

Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you

Larps in EU

Today Croatia has acceeded into the European Union as its 28th state. EU has loads of diverse and different larp scenes and cultures in them. Some of them are local, some are national, some encompass all speakers of a certain language, some are regional, and some are world-famous. Here's a short window into a couple of EU larps and larp scenes, carefully selected and profiled by the criteria of "those I actually visited myself" and "those who bothered to answer my survey on facebook on a short notice", with a dash of "this is like elementary culture you should know". So this is not a full list - not even close - and not even the fully representative one, despite it being the largest post on this blog ever. Even keeping track of the Croatian scene is quite a job and there are still many language barriers around. But hopefully you'll find plenty of new and interesting material here. If you want your larp represented - whether it's battle

Mind's Eye Theatre: Werewolf The Apocalypse rulebook review

Available on DriveThruRPG Just under three years ago I wrote a review for  Mind’s Eye Theatre: Vampire the Masquerade rulebook . It was the first book published by By Nights Studio, and a year later I reviewed one of its supplements - Storyteller Secrets . Now, after a long period of work, after the success of their kickstarter campaign, By Night Studios finally released the full version of the new larp rules for Werewolf the Apocalypse setting. This was preceded by various alpha, beta, gamma, delta and omega slices - each containing a different playtest version of the rules, slowly released from September last year until July this year. First impressions were that the artwork is very cool, and that the book is HUGE. Numbering at 762 pages, that's over 200 pages more than Vampire the Masquerade. But before I start going in-depth, I'd like to mention that this blog's readers come from various backgrounds - and I'll adjust my review accordingly. I assume I'