Skip to main content

Please help support this blog

Howdy folks! Today's post is going to be a bit different, as it's gonna talk about this blog.

Ever since this blog has started, I've been covering the costs myself, from my salary - as well as larps I go to. That's something I'm actually OK with. I love larps, I'd do it anyway. And writing this blog, which was difficult for the first year, became almost like a hobby - I actually discovered that I like writing. So I'll do it anyway.

However, the fact is that I can't really afford everything that I'd love to write about on this blog. So in an effort to improve this blog and its' content, I started a campaign on Patreon. It's a website similar to Kickstarter, but instead of funding singular projects it's used to fund content creators who continuously release a stream of smaller works - like artists and, yes, bloggers.

So I would ask of you: if you like this blog and would like to see it grow even better, please support it by your pledge. In return there are plenty of perks that I'm offering for your pledge, and for reaching every campaign milestone (if it comes that far). If you cannot afford much, even the smallest amount will make a huge difference in the sustainability and quality of this blog, and spreading the word about larp. If you cannot afford anything, then I would ask you to please share this campaign so that it might reach more people. I'd be very grateful for it!

Thank you!

Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you...

It's been way too long without any updates

  I'm just back from PoRtaL XII, which was back in Plovdiv, Bulgaria, 6 years after PoRtaL VI , which is - incidentally - only 3 posts below this one on my blog, and I still remember it like it was yesterday. And this means I failed to review the past two year's PoRtaLs, also excellent. Here's some representation for them. Back during PoRtaL 10 in Krakow, I did a presentation called  Designing larps with intent . It was streamed, and can be found on Youtube. For PoRtaL 10, I also wrote and ran a larp Journey to Tau Ceti - an expanded version of the Arrival at Tau Ceti. I was a mess at documenting it, and it still remains in an unpublishable state. Both of these were run on Friday, which means I haven't really see much else on the convention that day, but I did on Saturday, when I was also able to play Ties that Bind larp by Alexandros Alexiou. I skipped Sunday, as we had to go early to drive home. For documentation purposes, full program listing is here . At next year...

Discord is up

More stuff from my PoRtaL XII talk,  Larps and Information Technology , seem to be coming true. In particular, the part about technology becoming old. And so it is with this blog. The technology it's built on is getting old and starts to not play as nice with modern browsers, plugins and smartphones as it used to. Specifically, the comment section doesn't seem to work for anyone. So I decided to open a discord to help us all connect in an easier way. If you are interested, join the Crolarper discord server here .