Skip to main content

Izgon Fantasy announced!


Life can be different. We can be masters of our own fate and build our own society. We can be free. It is a new idea, but the one we must strive for - else we will continue to work and die like we did, hungry and beaten. But if we are all together, if we strike at once, we can change our fate and challenge the ones who chain us to become masters ourselves. We need to be Slaves no longer - we can forge our own identity. The power is within us, and the better world of tomorrow awaits. Slaves of the world, unite!
- Aman, leader of the Rebellion


Croatian larp scene will get a new fantasy larp this year - Izgon Fantasy! It will be played in the popular Izgon setting - the same one in which Izgon and Izgon 2 were played, but this one will be shifted way in the past - in alternate-history 8000 BC. It will follow the history of several civilizations - rise of some, and downfall of others.

Rules can be downloaded here (Croatian and English versions are available). There will be four different races, which will also be factions in game:


  1. Aman's Rebels (or Amani as they began to call themselves) - former slaves and rebels, they're the default faction of the game.
  2. Humans - lesser cousins to Amani. Limited to neolithic technology, 1 extra HP.
  3. Cavemen - a dying race; can't take any levels, limited to paleolithic technology, 3 extra HP. Dressed in furs. Only naturally hairy players can play them.
  4. Draak - they gain 3 extra HP and free 3 levels in mage, but they pay double the usual event fee. Must be dressed as dragons, like totalitarian regimes and have a practiced evil laughter.


It's a pretty exciting prospect, as currently no Croatian larp so far has ever portrayed a time period earlier than generic-medieval one, so Izgon Fantasy will offer something truly new to experience. The current plan is one traditional multi-day, camping event this year (and this will probably keep going). Expect battles, stalking, drama and plenty of character suicides and assisted suicides. Keep an eye on this blog and Izgon forum for further updates!

Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you...

LARPs: The Series interview

One of the most expected new projects in the English-speaking larp world has been the recently announced webseries, called simply "LARPs: The Series". It's not hard to understand why - the "Episode 0" they released has shown a pretty good portrayal of several fantasy larping elements. If you're wondering at the release date of the series, the answer is... today! Episodes 1 and 2 have been released a couple of hours ago, and you'll find them below in the article (and also on the project's website and youtube channel  - the entire first season will be released in the next couple of weeks). However, I had the opportunity to interview several cast and crew members of LARPs: The Series about their project - Jon Verrall, the series writer (who also plays Evan, the GM in the series), and the actors Scott Humphrey (Will), Elizabeth Neale (Shane), Jonathan Silver (Arthur) and Charlotte Rogers (Brittany). This is their story, of how this series came to b...

Interview with Michael A Ventrella, Alliance larp

I've covered non-Croatian stuff on this blog before. Drachenfest, Mythodea, news from the regional larp scene (Serbia, Hungary, Slovenia), Nordic larp theories, Petra's interview with Claus Raasted, etc. Today we're having an interview with Michael A Ventrella, who's one of the people who basically invented American larp (which is not SCA or a battlegame group). Personally, I'm fascinated by just hearing all the different viewpoints and experiences. Anyways, there are really few people who've either been into larp as long as Michael or worked as hard making larp happen. An experienced role-player and GM and one of the founders of NERO, Michael is the owner of Alliance larp (formerly NERO Alliance), probably the largest group which split from NERO and one of the most significant USA larps. He's got lots of information and tips to share, so here it goes. 1. Thank you for your time! Could you tell us a bit about yourself and Alliance larp? I was one ...