Skip to main content

Larp knowledge must be free

It is my deepest belief that the knowledge about larp must be free. I'm not refering here to the storyline, but on things such as larp design, tips from all around the world, and knowledge how larp works in various places. Knowledge benefits everyone - knowledge of non-larpers will help the popularity of the larp medium, and the knowledge of larpers will help make better larps.

I'm not writing this blog to earn money (though if you wish to donate to help it keep running, I'll be grateful - same goes for buying me a drink ;)). I'm writing this blog to popularize the larp hobby, help connect larping communities, hopefully help to improve quality where possible, or at least write something of interest.

I've been asked several times by other larp bloggers if they can republish something I wrote, and I always agreed. A few times I made the offer myself. So I think it's time to make my policy on such matters clear.

For everyone interested in republishing my works or building upon them, you can - I'm releasing ALL text on blog under Creative Commons BY-SA 3.0 licence, unless otherwise noted. You can also use all the larp photos I took (usually recognizable by watermark) in the same manner.
Basically, for every blog post I wrote or the photo I took this is a blanket permision for everyone to do the following:

to share — to copy, distribute and transmit the work
to adapt the work
to make commercial use of the work

Under the following conditions:
Attribution — You must attribute the work by specifying my original authorship and linking the original article or photo gallery.
Share Alike — If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.

Full licence text available here.

Spread the knowledge. Help to increase the visibility and quality of larp. Perhaps even start one.


Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you

These 10 Easy Steps Are All You Need To Start Larping!

"How to become a larper? How to start larping? Where do you begin? How to join a larp? How to prepare for your first event? How to gear up? What do I need to know for my first larp?" Etc. These are all questions that people interested in larp ask all the time. And in over three years of writing this blog and over 350 posts on it, I just remembered I haven't written any decent advice for new and potential players. And that's why it's harder than it seems. Not preparing for your first larp, but writing about it. Different larps can be quite different, and can be even more confusing to existing larpers (used to another style) than to those who never larped before. However, I decided to do it - and write a comprehensive guide about it, with a catchy Upworthy-style title that's sure to catch the attention, right? After all, it did catch yours. Below you will find a 10-step guide that will answer the most fundamental questions about larping that you might ha

Guide: Sleeping and shelter systems on fantasy larps

Building an actual fantasy village is never the wrong answer I'd like to talk a bit about sleeping systems and accommodations on multi-day fantasy larps - to provide a review of what is currently used in Croatian larps and what is generally available and possible, as well as benefits, downsides and costs of each option. I'll divide it into three sections: modern, coolthentic and authentic. This review doesn't mention cabins, yurts, cottages etc. - which could be any of the three, depending on how they're built and decorated. It's focused on larps where you typically camp. Modern Modern tents Modern tents are the first thing that comes to one's mind when tents are mentioned. They're widely available in all camping stores (and most general stores too). They're compact, lightweight and space-efficient, and they're reasonably priced - cheap ones start from around €10, but they're typically awful - you can get a very decent one fo